The Only Thing I Can Upgrade is Strength chapter 149

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Sparring with Alhorn was tough. Unlike me, he only focused on a few areas with his training. To be fair, he’d also had longer to train, but regardless, his Sword Mastery and Shield Mastery were higher than any of my skills. Even mace mastery, my most used weapon, was a few mastery levels behind- and that was a big deal when considering how it grew harder with each level.

At first, it hadn’t been so bad- but that was because Khyrmin hadn’t really trained him yet. Once she started, he quickly grew used to my tricks. Eventually it got to the point I could only really beat him because I just had a lot of Strength. It still took every little bit of finesse and skill I had, but that was one area he couldn’t quite match, even though it wasn’t quite as ridiculous of a difference as it had been in the past.

Name: Alhorn Class: Paladin
Level: 19 (+6) Attribute Points to Distribute: 0
Base Levels Class/ Magic Items Special Total
Strength 312 +40 +10% +0 +0 387 (+127)
Dexterity 286 +0 +0% +0 +0 286 (+79)
Toughness 326 +50 +10% +10 +0 433 (+123)
Constitution 258 +30 +0% +0 +0 288 (+77)
Intelligence 142 +20 +0% +0 +0 149 (+13)
Wisdom 183 +30 +10% +0 +0 234 (+17)
Willpower 143 +0 +0% +0 +0 143 (+4)
Focus 151 +20 +0% +0 +0 171 (+44)
Luck 146 +0 +0% +0 +0 146 (+42)
Skills:
Passive:
Sword Mastery (8)
Bow Mastery (5)
Shield Mastery (7)
Armor Mastery (7)
Dodging Mastery (6)
Awareness (5)
Parrying Mastery (5)
Holy Mastery (4)
Active:
Bash (4)
Barrier (6)
Heal (4)
Light (5)
Holy Strike (4)
Disarm (4)

What was there to say? Over time we’d improved a lot. Having good teachers and actual adventuring experience was making us so much better than we had been. Holy Strike was similar to Bash but… well, holy. It wasn’t as useful against normal enemies, but against undead and similar enemies it would be as much as several times as powerful. The enemies in Khyrmin’s dungeon were slightly weak to it.

The others had improved significantly as well. Though Kyrmin wasn’t teaching much to Kasner in particular, he’d renewed his obsession with magic recently. It just focused more on ice than lightning. With the way he gained resistance attributes I would have been worried about him being self-destructive… but he was much more self destructive when he wasn’t being obsessed with magic, even if he wasn’t actually shocking or freezing himself.

Name: Kasner Class: Sorcerer
Level: 19 (+6) Attribute Points to Distribute: 0
Base Levels Class/ Magic Items Special Total
Strength 58 +0 +0% +0 +0 58 (+5)
Dexterity 141 +0 +0% +0 +0 141 (+14)
Toughness 124 +0 +0% +10 +0 134 (+11)
Constitution 134 +0 +0% +0 +0 118 (+16)
Intelligence 326 +70 +10% +0 +0 435 (+151)
Wisdom 303 +70 +10% +0 +0 410 (+132)
Willpower 169 +10 +0% +0 +0 179 (+23)
Focus 197 +40 +10% +0 +0 260 (+34)
Luck 161 +0 +0% +0 +0 161 (+43)
Skills:
Passive:
Ice Mastery (9)
Water Mastery (5)
Lightning Mastery (7)
Rapid Casting (6)
Dodging Mastery (5)
Wind Mastery (2)
Awareness (2)
Lightning Resistance (5)
Ice Resistance (6)
Active:
Ice Bolt (8)
Lightning Bolt (5)
Chain Lightning (5)
Wall of Ice (6)
Wind Shield (3)

Halette and Socks improved as well. Khyrmin didn’t really have any way to train Socks, but she did just fine on her own. The scary thing was Socks had a base Strength even higher than me. Well, just about all she had going for her was high attributes- not that she didn’t use them quite well.

Name: Halette Class: Beastmaster
Level: 19 (+6) Attribute Points to Distribute: 0
Base Levels Class/ Magic Items Special Total
Strength 314 +70 +10% +0 +0 422 (+145)
Dexterity 291 +60 +10% +0 +0 386 (+92)
Toughness 160 +0 +0% +10 +0 170
Constitution 203 +0 +0% +0 +0 203 (+37)
Intelligence 99 +0 +0% +0 +0 99
Wisdom 106 +0 +0% +0 +0 106
Willpower 115 +0 +0% +0 +0 115
Focus 201 +60 +10% +0 +0 265
Luck 145 +0 +0% +0 +0 145 (+40)
Skills:
Passive:
Bow Mastery (9)
Armor Mastery (3)
Dagger Mastery (3)
Dodging Mastery (6)
Awareness (7)
Trap Knowledge (5)
Sword Mastery (2)
Active:
Tame (7)
Rapid Shot (6)
Piercing Shot (5)
Name: Socks Species: Wolf
Base Class/Magic Items Special Total
Strength 470 +10% +0 +0 517 (+139)
Dexterity 443 +10% +0 +0 487 (+50)
Toughness 424 +10% +10 +0 476 (+106)
Constitution 367 +0% +0 +0 367 (+49)
Intelligence 59 +0% +0 +0 59 (+2)
Wisdom 53 +0% +0 +0 53 (+8)
Willpower 111 +0% +0 +0 111 (+5)
Focus 78 +0% +0 +0 78 (+9)
Luck 222 +0% +0 +0 222 (+108)
Skills:
Passive:
Dodging Mastery (7)
Jumping Mastery (6)
Awareness (8)
Active:
Bite (5)
Howl (4)
Knockdown (3)

There were only so many things that could be done with a bow, and Halette basically avoided using melee if at all possible. Usually, it was. Socks had picked up a couple new abilities… obviously bite was still just that, but her how could now make enemies hesitate, stunning them for a moment. She also had Knockdown as an official skill instead of just normally tackling people off of their feet.

Kantrilla was the only one, other than me, who had anything get worse. Her Luck had recovered, but it was still not much compared to where it had been. It might take her ten years or more to get back to her highest point around 450. Her Willpower also went up quite a bit… though the reasons for that didn’t make it very desirable.

Name: Kantrilla Class: Cleric
Level: 18 (+5) Attribute Points to Distribute: 0
Base Levels Class/ Magic Items Special Total
Strength 120 +0 +0% +0 +0 120 (+19)
Dexterity 106 +0 +0% +0 +0 106 (+11)
Toughness 173 +10 +0% +20 +0 203 (+29)
Constitution 170 +10 +0% +0 +0 180 (+14)
Intelligence 304 +40 +0% +0 +0 344 (+109)
Wisdom 309 +40 +10% +0 +0 383 (+92)
Willpower 273 +40 +10% +0 +0 344 (+139)
Focus 295 +40 +10% +0 +0 368 (+110)
Luck 221 +0 +0% +0 +0 221 (-255)
Skills:
Passive:
Blessing of Luck
Holy Magic Mastery (8)
Shield Mastery (4)
Armor Mastery (3)
Dodging Mastery (5)
Mace Mastery (3)
Awareness (2)
Sword Mastery (1)
Active:
Heal (8)
Bless (7)
Cure (5)
Barrier (7)

Then there was me. There wasn’t much to say except my Strength was almost 500. It would reach it soon, as long as I kept training hard and didn’t level down again in the near future.

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